PL’s early game is similar to any other carry’s with the exception that he can harass the enemy hero and contribute to kills sometimes. All of that depends on your supports’ rotations, however.
MAJOR:
Army of one:
PL is one of the strongest illusion heroes and when his illusions are armed
with a Diffusal Blade and later on other stat items, they’re able to deal some
serious damage as well as mana burn. Heroes without strong AoE abilities can
often do very little to save themselves.
Not an easy prey:
Thanks to Doppelganger,
which is a nice escape ability with a built-in
dispel, the hero is so hard to kill in
the early game that most players don’t even bother ganking him unless he’s
massively out of position. Later on, his
illusions become stronger and finding the real PL turns into a real problem,
which makes him even harder to kill.
MINOR:
Pretty good
stats:
PL is #1 in
terms of total starting stats. His strength and intelligence are not bad at all
and his starting agility is only surpassed by Riki. His starting damage is also
very good although it varies between 51-73 (22 damage spread). The attack
animation is also good for last hitting
and denying.
Creates
confusion:
With the
huge number of illusions, the hero can spread chaos in a team fight if the
enemies can’t kill them.
Good chaser:
Phantom
Rush is a pretty good chasing ability with low cooldown and it works on all
illusions as well.