Broodmother Guide by Qojqva
Artist: Tinek
  • Guide Navigation
  • HOME
  • ABOUT
  • DRAFTING
  • SKILLS & BUILDS
  • ITEMS & BUILDS
  • EARLY GAME
  • MID & LATE GAME
Date: 12/2018
Tags:
text
Broodmother
Builds
Tactics
Analysis

Welcome

Welcome to Qojqva's Book of the Broodmother, a hero guide part of the Book of Dota series!

Here you will find all the information you need to learn to play Brood on a high level – from drafting and builds to the optimal playstyle in different lanes and situations. We hope you’ll enjoy this guide and find it useful!

qojqva brood stats

TL;DR

Draft: Brood usually needs to be picked in the late stages of the draft as she is sensitive to counters – she can own the game if the enemy team doesn’t have them or have a very hard time if they do. Picking her with a team that can be aggressive in the early-mid game is best.

Early Game: Decide if you are going to find a 1v1 matchup (in the mid lane) or go to the offlane. If you want to snowball, the 1v1 option is obviously easier, but the choice mainly depends on the picks of your team. Try to completely take over the lane – farm, harass, attempt kills with your Spiderlings, push the tower, farm the jungle.

Mid & Late Game: If you are snowballing (as you should be), set up webs in the enemy jungle and lanes to take control of the map with the help of your team. Find kills and if enemies are avoiding you – split-push. If successful you will heavily out-farm your opponents, take Roshan and push high ground. If you are not snowballing, farm and split-push as much as you can to buy time for your team and reach the late game.

Authors

Max "qojqva" Bröcker
Endorsement & Info

Qojqva is one of the very few old-school core players who have been able to consistently stay at the top of the game and to maintain their peak mechanical skill.

He has competed on legendary teams like MYM,  mousesports, Team Liquid, Team Tinker, Escape, NiP, and Alliance.

Nikolay "CTOMAHEH1" Kalchev
Info & Editing

CTOMAHEH1 used to play support in Basically Unknown together with Mind Control. Since then he has had success in a couple of smaller tournaments and qualifiers (e.g. two first places in MSI Dragon Battle 4 & 5) and has been standing in, playing for and captaining various semi-pro stacks.

His highest placement on the EU ladder is top 100 - he plays all roles, which is untypical for high-ranking players and shows his great versatility and understanding of the game.

Rijad "Cookie" Sarajlic
Writing & Information

Rijad originally calibrated at 1k MMR when playing with a friend. When his friend quit Dota, he decided to git gud and in 1.5 years he was able to reach 5k MMR. Nowadays he is 6k and spends a lot of time writing guides and making educational streams on Twitch.

The one bad thing about him is that he spams Arc Warden (Shame!). Yet, who are we to judge when his methods are obviously so effective.

Kyril "MrNiceGuy" Kotashev
PM & Editing

Esports and gaming enthusiast since forever and founder of Dotahaven.

Has been playing Dota since 2005 (5.84). An Ancient I player in Dota 2.

A mother’s love is like no other

Brood is probably the most dominant laner in the game if your opponents don’t have direct counters. Even if they do, a late Brood pick could force them to make awkward lane swaps just to survive the laning stage. This makes Brood (if you have no shame) one of the best heroes to spam in order to gain MMR.

Brood, however, is not just a pub stomper – she is probably the scariest last pick in pro games as well. Without proper counters, the spider momma can win the game almost by herself even against the best players in the world, which says a lot about the potential of the hero.

Brood Loadout
Stats
Level 1
Level 15
Level 25
STR
18
Very Low
57
Medium
85
High
AGI
15
Low
45
Medium
77
High
INT
18
Medium
46
Medium
66
Medium
DMG
41-47
Very Low
71-77
Very Low
83-99
Very Low
Armor
3
Medium
9.17
High
13.5
High
RES
26%
Medium
28%
Medium
30%
Medium
HP
524
Very Low
1229
Low
1733
Low
MP
291
Medium
627
Medium
867
Medium
MS
273
Very Low
278
Very Low
281
Very Low
STRENGHTS

MAJOR:

Where did my MMR go!?:
Brood is the most famous booster hero due to her ability to destroy 3-lanes by herself, her spiders do an insane amount of damage early which can easily transition into a snowball. This makes gaining MMR with her incredibly efficient as most games for a good Brood player are 15-25 minutes long.

Child labor abuse!!!:
Combined with the snowball from the laning stage and her army of Broodlings, enemy heroes and objectives will just start disappearing.

Space?! I own your map!:
Brood does not only create space by eating up the enemy jungle but also forces at least 1-2 players to be stuck on ‘’Brood duty’’ where they simply have to depush every 30 seconds. Against a good Brood the enemy never even get a chance to come back into the game.

Nice carry you’ve got there, would be a shame if something happened to him:
Combined with her incredible farming speed, in the later stages, due to her talents and abilities she can man-fight almost any carry, regardless of how farmed they are. 

MINOR:

All your creeps are belong to us: 
Even if you have a lane that you can’t 1v3, spiders can clear camps like there’s no tomorrow.

Can’t touch this:
Freepathing for both her and her spiders while in a web makes it VERY hard to kill a good Brood

Fat children:
Both Spiderlings and Spiderites have 50% magic resistance, forcing enemies to coordinate multiple spells to burn them down.

WEAKNESSES

MAJOR:

Counters? You mean half the hero pool?:
Even though good Brood players can outplay almost all their counters, there are some heroes that simply make it impossible to pick a Brood.

Stay at home mom:
Broodmother’s playstyle is bound to her webs - this can make her very predictable, and without webs, it’s almost impossible to play her.

You hungry?:
Spiders dying gives gold to the enemy, meaning an unprepared Brood is like a 6th player on the enemy team, she’s an Alchemist’s wet dream.

Risk it for a biscuit:
Learning Brood can be incredibly tedious, to put it into perspective most people quit trying after losing 5-15 games in a row. Mastering her could take up to hundreds of games, luckily you’ve got this guide.

MINOR:

EXPert mother:
She’s incredibly level dependent, even though she has an EXP talent, it comes very late.

Team? Never heard of it: 
Brood likes to be left alone with her children. This forces her team to play 4v5 for a large portion of the game.

I NEED MORE BUTTONS!!!:
Broodmother is a very micro intensive hero, not only to not feed the Broodlings but to also farm efficiently with them.

Replays

Alliance vs Gambit

MATCH ID: 3752273869

Replay

Qojqva plays mid against Legion Commander, who is one of the most popular lane counters to Brood. Because of this, he is not able to dominate his opponent, but he is still able to get an amazing amount of farm - on the 10th minute he has 85 last hits. Thanks to this, he finishes the game 11-2-11, and deals the highest building damage from his team.

A good replay to watch if you want to learn how to play against a hard lane match-up.

VP vs Mineski, ESL One Katowice 2018

MATCH ID: 3752273869

Replay

Ramzes showcases how devastating a Brood pick could be versus a team without good counters. The Brood allows VP to stomp the lanes, take all map control from the enemy team and finish the game relatively early. If it wasn’t for Tinker defending the high ground and out-pushing the waves, VP could have probably ended the game even sooner.

Drafting

Broodmother is a very solo-orientated hero, she almost never interacts with the team for the first 15 minutes. She can work in almost any lineup as long as she has a good early game, but is best in lineups that can play 4v5 on the other side of the map while she takes buildings.

It’s not very well known, but after Alchemist/Meepo she’s the next fastest farmer in the game because of her spiders and free pathing, allowing her to clear lanes and jungles in absolutely no time. While an Antimage requires lots of levels, Treads, and Battlefury to wipe one side of the jungle, she only needs a couple of levels and a Soul Ring to wipe the whole jungle, and a lane. But unlike Alchemist or Antimage, she can actually make space while doing this rather than taking it. So, if you need a 2nd carry on your team without hurting your main carry, this is a go-to hero.

Mid Lane

Mid is a very short lane which allows her to initiate a tower push very quickly. Also, she’s very hard to gank here. The length of the mid lane lets her farm between the lane and the enemy jungle/ancients very quickly so she can rack up gold like there’s no tomorrow.

Offlane

Brood is a solo laner, she can’t be paired with anything in the laning stage, as she needs solo EXP and this is the go-to lane if you want to create chaos. A good Brood would solo a 3lane and then invade their jungle which eats up their resources while boosting hers.

Synergy

Good friends to have are:

Boost your DPS: Lycan, Ogre, Venge, IO, Troll Warlord

Lycan
Ogre Magi Portrait
Venge
IO Wisp
Troll Warlord

Brood is known for being one of the strongest right clickers out there - heroes that can make her hit harder are the best combos. Especially Lycan whose Howl can boost her Spiderling’s damage: this combo can be used for very early kills.

Lockdown: Shaman, Clock, Shaker, Axe, Tusk

Shadow Shaman
Clockwerk
Earthshaker Portrait
Axe Portrait
Tusk

Brood doesn’t have a built-in lockdown mechanism, she has some slows but if the hero has any mobility it can simply just run away, or if they have good AOE just kill her Spiderlings. 

Strong team fight CC: Enigma, Magnus, Treant protector

Enigma Portrait
Magnus Portrait
Treant Protector

Sooner or later Brood needs to team-fight, but Brood isn’t a naturally tanky hero, and she lacks any sort of AOE CC. Because of this, she needs her teammates to control other targets while she focuses them 1 by 1.

Counters

Strong Against:

Squishy supports: CM, Sky, АА, Silencer, Warlock

Crystal Maiden
Skywrath Mage Portrait
Ancient Apparition Portrait
Silencer
Warlock

Brood is known for being the biggest lane bully in the game. No matter how many heroes they have in the lane, as long as they don’t have a lot of AOE Brood will eat up that lane.

No AOE cores:  Invoker, Arc Warden, Void, Lifestealer, OD, Drow, Clinkz, Huskar

Invoker
Arc warden
Faceless Void Portrait
Lifestealer Portrait
Outworld Devourer
Drow Ranger
Clinkz
Huskar Portrait

Brood can just eat your jungle and your towers without any remorse if you don’t have a way to deal with her spider army. You cannot even stay on the lane against her, because she will kill you anytime you come close to the creeps if you have 0 AoE potential.

Low catch/vision lineups

This goes for any lineup that can’t find and lockdown Brood, she’s incredibly elusive in her webs.

Weak Against:

Strong laners:

In general Brood is lane dependent, almost all of the counters below the lane counters can be ignored if Brood gets a good lane as her midgame farming/pushing speed is insane. Just don’t pick Brood if you think you’ll lose your lane or try to dodge the unfavorable matchup at all cost (generally speaking hard to kill heroes with high AoE potential). A couple of strong lane counters:

Tiny

Tiny: It is almost impossible to deal with Tiny in the laning stage as Brood, everytime when you make some army of spiders he can easily kill them with 3rd spell.

Timbersaw

Timbersaw: One of the strongest laners against Brood, his armor makes it impossible to kill him with Spiderlings and his AOE and tree cutting ability will make sure that he always finds your spiders.

Legion commander

Legion Commander: Overwhelming odds deals very high damage on the spiders, LC is survivable thanks to her heal and her passive has a chance to proc every time a spider hits her. Later in the game a surprise Blink + Duel could spell your death.

Sand King

Sand King: Sand can deal with Brood thanks to caustic + his AoE nuke. Still can`t stop Brood from farming the jungle and if Broodmother is a smart player you will just trade farm.

Heroes with armor reduction: TA, Slardar, Dazzle

Templar Assassin
Slardar Portrait
Dazzle Portrait

Even though she eats all of these heroes in the laning stage, she’s not a very tanky hero so armor reduction is her big weakness.

Heroes that can find you & lock you down: BH, Zeus, Slardar, Bara

Bounty Hunter
Zeus Portrait
Slardar Portrait
Spirit breaker

Even though Brood can easily kill any of these, it’s not them that is the problem but rather their team with the follow-up burst.

Skills

Broodmother Spawn Spiderlings
Broodmother Spin Web
Broodmother Incapacitating Bite
Broodmother Insatiable Hunger

Broodmother injects her young into an enemy unit, dealing damage. The spiderlings will hatch if the target is killed while under this influence.

STATS

Cast Animation: 0.2+0.5

Cast Range: 700

Damage: 70/140/210/280

Number of Spiderlings: 1/2/3/4

Debuff Duration: 2

Spiderling Duration: 60

CD: 11/10/9/8

Mana: 100

Spawn Spiderlings

Beware when using this ability as you could easily snowball the enemy team instead of yourself if you feed them your spider army too often. Both the Spiderlings and Spiderites give a gold and XP bounty. Even though 1 spider is not much by itself, the whole army would give a big amount.

Main Uses:

  • Building up a spider army in the lane to send onto your opponents - this is the most common use. After a Brood sets up her webs in a lane she starts making a spider army.  In the offlane, this army is usually sent onto the squishy supports first so you can start the snowball. Then with the levels, you’d get from that you can now kick the carry out of lane as well and take their tower. In a 1v1 situation, you obviously send them on your lane opponent.

  • Farming: Once you’ve established your spider army now you can start clearing the jungle between waves. There are 2 ways of using this.

  • Main way: Having your whole army with you and clearing the camp/wave as fast as possible. This one is good when you have Medallion/Desolator to boost your Spiderling’s farming speed.

  • This one is the more advanced and efficient one: Sending the Current army into the jungle to take camps while creating a new army in the lane to clear the current and/or next wave, then sending it into the jungle and repeating it all over again.

  • Pushing: Spiders can rip apart towers, you just have to pay attention to the map so you don’t end up feeding them to enemies waiting for you behind towers.

  • A nuke to finish someone off

Micro Tips:

Most Brood players have up to 6 control groups:

  • select hero
  • select all units
  • select all other units: this only selects spiders and not the webs so you don’t have to worry about that.
  • 2 Control groups for the 2nd farming method as previously mentioned, first group for the current army, one for the next. This one is a bit more difficult as you have to keep re-binding it every single time you make a new army.
  • Control group for Spiderlings
  • Control group for Spiderites
Spiderites are squishier, for this we use 2 groups, sending in the Spiderlings to tank a spell or two as they most likely won’t die, then sending the Spiderites to join the fight.

Scouting: you don’t need a micro group for this as you can just select 1 Spiderling out of the group by selecting your Spiderling group and then shift-clicking the icon of 1 Spiderling and then sending it to scout for enemies so you can go for pushes, pickoffs, Roshan etc.

Spins a large web that grants Broodmother a passive movement speed increase, gives free movement, and boosts regeneration while in its vicinity. Spin Web charges restore every seconds. Spin Web can be cast from anywhere as long as the new web touches an existing web. Webs never expire, and can be manually destroyed. When the maximum limit of webs is exceeded, the oldest web disappears.

STATS

Cast Animation: 0.4+0.4

Cast Range: 1000

Web Radius: 900

Number of Web Charges: 2/4/6/8

Max Amount of Webs: 2/4/6/8

Health Regen Bonus: 3/5/7/9

Move Speed Bonus: 25/40/55/70%

Charge Replenish Time: 45

Mana: 50

Spin Web

Spin web allows you and your Spiderlings to free-path around the map and gives HP regeneration to Brood and her spiders. If there’s a web already placed somewhere you could place another web next to it from anywhere on the map globally.

Uses and Tips:

  • Dives and pushes: A spider army does a lot of damage, having spider webs in a lane at all times is very important, as Brood’s greatest strength is eating waves and towers, you need to be ready for when an opportunity arrives.
  • Creating a farming path between the lane and the jungle: Brood is bound to this ability, proper positioning of webs should not only allow her to kill/push but also to farm as efficiently as possible.
  • Safety: she gets free pathing and regen, a good Brood’s webs should allow her to almost never die.

Don’t just wildly use your Webs, you should pre-plan your path so that if something happens you’ll be ready to migrate or join a fight on another side of the map.

Placing Webs trough trees is the easiest way to juke people, but more importantly to bait them into coming closer to you while hiding your Broodlings for a sneak attack.

Broodmother's venom cripples enemy units, causing her attacks to slow and giving the affected unit a chance to miss its attacks.

STATS

Move Speed Slow: 16%/26%/36%/46%

Miss Chance: 30%/40%/50%/60%

Duration: 2

Incapacitating Bite

This ability is usually leveled later on when you have your right click items when you want to transition from a split-push/farm hero into a right-click fighter.

Uses:

You right click and man up on someone, combines very well with your ultimate, but it can also be used as an escape mechanism or to catch up as it has a slow and makes the opponent miss attacks.

This ability is usually leveled later on when you have your right click items when you want to transition from a split-push/farm hero into a right-click fighter.

A violent lust for vital fluids increases Broodmother's attack damage and gives her a vampiric attack.

STATS

Cast Animation: 0.2+0.5

Attack Damage Bonus: 60/100/140

Lifesteal: 60%/100%/140%

Duration: 14

CD: 45

Mana: 100

Insatiable Hunger

Brood is an insane right clicker in the later stages. Combined with her level 20 and 25 talents and some items Brood will be able to rip through anything. This ability is basically a Satanic on steroids. A Brood can go from 10% HP to 100% hp in just a couple of right clicks with this spell. The damage is amazing for taking objectives as well.

Skill Builds

Standard Build
Broodmother Spin Web
1
Broodmother Spawn Spiderlings
2
Broodmother Spawn Spiderlings
3
Broodmother Spin Web
4
Broodmother Spawn Spiderlings
5
Broodmother Spin Web
6
Broodmother Spawn Spiderlings
7
Broodmother Spin Web
8
Broodmother Insatiable Hunger
9
Talent Icon
10
Broodmother Incapacitating Bite
11
Broodmother Insatiable Hunger
12
Broodmother Incapacitating Bite
13
Broodmother Incapacitating Bite
14
Talent Icon
15
Broodmother Incapacitating Bite
16
Broodmother Insatiable Hunger
18
Talent Icon
20
Talent Icon
25
Pros: easy kills in the laning stage; fast farming very early on;
Cons: lacks ultimate/passive so can’t team-fight from early on; requires micro;

This is the standard build for Brood, maxing Spiderlings and webs first, this build provides the highest DPS early on as you can kick almost any hero out of lane and then take their towers. Because of this, you’ll be at a level advantage and you can now farm some items and levels to transition quickly into a powerful right clicker unless you already ended the game that is.

Talents

+450 Spiders Health

25

+60 Insatiable Hunger Damage/Lifesteal

+50 Attack Speed

20

+30 Spiders Attack Damage

+20 AGI

15

20% CD Reduction

+200 Health

10

+125 Spawn Spiderlings Damage

Lvl10: It’s up to you to decide here. The bonus health is great as you have a low HP pool and you are susceptible to nukes early on. The Spiderlings damage is also good if you are snowballing and your enemies are still squishy.

Lvl15: CD Reduction should be the better choice. It decreases your Nuke CD and more importantly your ultimate CD. Get the AGI if you find yourself man-fighting in fights.

Lvl20: Spiderling damage is quite useless because by this time in the game people will have enough damage to 1 shot the spiders. You get the Attack Speed here.

Lvl25: The Hunger damage is the go-to choice. It combines amazingly with Brood's farming speed and the previous talent allowing a lvl 25 Brood to burn almost any carry down.

Diffusal Build

This is the go-to build in almost every game: you need Soul Ring for mana sustain. Medallion makes your Spider army extremely dangerous in the early game. Diffusal increases your kill potential even more - not only with the DPS it gives, but also with the lockdown. The active helps you and your spider army stick to your victim.

You usually want to finish PTs afterward - you are fast enough in your web and you wouldn't be moving around the map too much in the lane. A faster Diffusal is more valuable because of the kill potential it gives.

BKB is mandatory - you need it before team fights start, or enemies will make it a priority to burst you down in in every engagement, which is an easy way to lose your momentum.

In the late game, your options are open. Nonetheless, the standard offensive combo of Bloodthorn + Nullifier will increase your kill potential the most.

Starting Items
Healing_Salve_icon
Quelling Blade
Pulled Tango
Pulled Tango
Mango
Mango
Early Game
Soul_Ring_icon
Clarity
Medallion
Diffusal Blade
Mid Game
Power Treads Agility
Black King Bar
Late Game
Bloodthorn_icon
Nullifier
Assault_Cuirass_icon
Healing_Salve_icon
Quelling Blade
Pulled Tango
Pulled Tango
Mango
Mango
Soul_Ring_icon

Soul ring: This item lets you spam your Spawn Spiderling. It is a must.

Clarity

Clarity: If you ever run out of mana, it’s always ok to send 1-2 Clarities to yourself

Medallion

Medallion: This item lets you MELT people with your spider army. Usually not upgraded unless you need to be a bit tankier or you want to disassemble it when buying a Butterfly later on.

Diffusal Blade

Diffusal: The active gives you the control you lack to stick to your target for long enough to kill it. It's possible to use it even without committing with your hero - the Spiders will benefit from the slow. The stats are also very cost-efficient.

Power Treads Agility

Treads: Adds much-needed tankiness and DPS. 

Black King Bar

BKB: This item is almost a must in every single game. Brood Needs to be able to stay on her target without interruptions.

Bloodthorn_icon

Bloodthorn: Brood is already an incredibly strong right clicker, add this and her DPS skyrockets, not only that but also fixes her lack of CC.

Nullifier

Nullifier: This item is combed with Orchid/Bloodthorn and fixes her weakness against Glimmers/Euls/Bkb/Manta/Ghost Scepter

Assault_Cuirass_icon

Assault: Brood Isn’t a naturally tanky hero, this and her +HP talent will fix that for you while adding some extra attack speed which combos really nice along with her ultimate’s damage and level 20 attack speed talent.

Ochid Build

Getting Orchid early on is a good idea if the enemy team has elusive cores (Storm, QoP, Weaver, etc.), who you want to pressure from early on. The mana regen boost is useful for spamming your nuke more often.

Starting Items
Quelling Blade
Mango
Clarity
Tangoes
Early Game
Soul_Ring_icon
Medallion
Orchid
Mid Game
Power Treads Agility
Black King Bar
Late Game
Nullifier
Bloodthorn_icon
Quelling Blade
Mango
Clarity
Tangoes
Soul_Ring_icon

Soul ring: This item lets you spam your Spawn Spiderling. It is a must.

Medallion

Medallion: This item lets you MELT people with your spider army. Usually not upgraded unless you need to be a bit tankier or you want to disassemble it when buying a Butterfly later on.

Orchid

Orchid: It helps you kill elusive targets with escape mechanisms or good AoE control. It also allows you to sell your Soul Ring because Orchid is enough mana sustain.

Power Treads Agility

Treads: Adds much-needed tankiness and DPS, but since you are fast enough you can get the later on into the game.

Black King Bar

BKB: This item is almost a must in every single game, Brood Needs to be able to stay on her target without interruptions.

Nullifier

Nullifier: This item is combed with Orchid/Bloodthorn and fixes her weakness against Glimmers/Euls/Bkb/Manta/Ghost Scepter.

Bloodthorn_icon

Bloodthorn: Brood is already an incredibly strong right clicker, add this and her DPS skyrockets, not only that but also fixes her lack of CC.

Other Items

Early & Mid Game
Wraith Band
Mask of madness
Solar Crest Icon
Desolator Icon
Blink_Dagger_icon
Radiance
Manta_Style_icon
Late Game
Monkey_King_Bar_icon
Moon Shard
Butterfly
Abyssal_Blade_icon
Skadi
Wraith Band

Wraith Bands are the best way to get early game stats if you feel you need them. Unlike most other AGI carries, Brood doesn't usually go for them because she doesn't trade harass directly - she uses her spiders.

Mask of madness

MOM: Combine this with Medallion, Deso and your ultimate and you can take VERY early Rosh, which allows you to break HG. The AS works great with the bonus damage of your ultimate.

Solar Crest Icon

Solar Crest: You usually don't upgrade it, but you can do it in games in which you want to disassemble it later for Butterfly.

Desolator Icon

Desolator: 7 armor reduction from medallion and 6 from Deso will make any hero squishy. It makes Brood into a right-clicker very early on, and with Mom + Deso + Medallion it allows her to take Roshan easily, which can result in a 15-25 minute high-ground push if you are snowballing.

Blink_Dagger_icon

Blink dagger: Not all targets will let you simply run up to them, and sometimes you’ll have to fight outside a web or you’d run out of web charges.

Radiance

Radiance: Combos well with your passive and ultimate for amazing damage in team fights, but more importantly lets you farm fast and deal with those pesky blink initiators.

Manta_Style_icon

Manta: Extension item for Radiance builds, lets you split-push multiple lanes, or even add in a Diffusal after for against mana dependent heroes.

Monkey_King_Bar_icon

MKB: More DPS to deal with evasion on the enemy team.

Moon Shard

Moonshard: More DPS, can be consumed to free up an item slot in the very late game.

Butterfly

Butterfly: This item lets you fight more reliably outside webs with the flutter active, but also provides much-needed tankiness and DPS.

Abyssal_Blade_icon

Abyssal: usually bought very late to help with her tankiness and lockdown elusive targets.

Skadi

Skadi: a well-balanced late game item that gives some DPS, a lot of tankiness and very good control (the slow stacks with your own).

Early Game

Brood 350px

Brood’s early game is all about bullying in lane while maintaining a good farming speed. Her Web makes her very survivable in the lane: she is very fast and can move through terrain and she has great HP sustain. Later on in the laning stage she starts building her spider army which becomes stronger and stronger with levels and can be used to flash-farm the lane and jungle, harass and even kill the enemy opponent. Her high level of survivability, fast farming potential and kill and harass potential make Brood arguably the stronger laner in Dota if there is no direct counter to her spider army in the lane.


If the enemy team has a lane counter, try to dodge the bad lane matchup as best as you can and don’t be hasty with setting up your webs.

Ensure you get enough farm and levels without dying
Flash farm the lane and the jungle
Harass your lane opponent and attempt kills (even solo)
Push the tower
Farming:

Brood starts off weak at level 1, she can only last hit or trade with the enemy, once she gets level 3 she can now start building up her spider army, this army can wipe a creep wave with no problem. At level 4 you have the choice between extending your Webs deeper into the enemy territory (their tower) or pulling it back towards your side so you can farm the jungle, depending on if you can kill your opponent or not. If it’s possible to go for a kill then it’s always better to bully your opponent out of lane and then start eating up their jungle, rather than your own. Make sure to always be expanding your spider army by having them attack the creeps before you last hit or last hit with the spiders themselves. But remember that only Spiderlings can create Spiderites, Spiderites have no reproductive capabilities.

You can use your Web’s free pathing while farming jungle camps:

You need to position your hero on top of the trees/cliff in order to allow only 1 or 2 of the neutrals to hit you. This will decrease the damage you are taking while farming jungle camps and will allow you to get back to the lane without being low on HP.

Brood Scr 1
Harassing & Zoning-out:

Brood’s spiders are an amazing zoning tool, most of the time the lane will be over before 5 minutes, good Broods will kick you out of lane and take your tower as soon as possible, this aggressive gameplay will force rotations, either forcing your opponent to leave the lane or their teammates to come help them. Keeping this in mind you should decide onto trying to kill them or just simply cutting waves behind them and eating their jungle while they tank your wave under tower, then periodically you can send your spiders to kill them once you build up a big enough army. In the early levels as an offlane Brood you preferably want to harass out the supports out of lane first, then get the carries, as the supports already will have low net worth because they have to buy wards/courier and pool tangoes to their mid laner. This allows you to get a level advantage which makes killing their carry much easier.

Surviving:

Not feeding yourself nor the spiders is the most important part of a Brood’s gameplay. If you’re against a weak lane without AOE, then you most likely won’t have to worry about this, but against strong lanes, it is always recommended to simply just avoid fighting them while you farm the jungle and get your mid game items. Good farming patterns & survival skills can allow you to get a very early orchid and transition the worst lanes into free farm. Your webs should be always positioned in such a way that your opponents can’t initiate onto you, but rather only you onto them, they should always be going around trees and unpathable terrain. If your lane gets hairy and you can’t stay there simply go to your jungle or cut waves and eat up the enemy jungle, as Brood can jungle quite efficiently as early as level 3-4.

Kill Potential:

Brood has a very high kill potential but requires proper execution. Brood usually dives towers a lot, so just try not to switch the tower aggro onto yourself and end up killing yourself. You can do the right click outside of the tower aggro range and this will disable agro for a couple of seconds, just enough for you to get 1-2 hits off with your hero. Make sure to always prepare a big enough spider army before going in, and watch the map out for potential counter ganks - people don’t like Broodmothers to destroy their lanes. 

Method 1#

Creating a big enough army and just sending it at your opponent is the main way a Brood would kill, this works against weak supports or heroes without strong AOE

Method 2# Split army

This one requires having a Spiderling and Spiderite control group, as Spiderlings have more HP and 50% magical resistance they’ll be able to take at least one nuke. You should hide your Spiderites behind trees while sending Spiderlings to bait the nuke then attack with the Spiderites afterward. Your hero can join in as well.

Not every hero can be killed: in these scenarios, you can simply just go jungle and get your midgame items.

Video Example:

Before the horn rings Brood starts off by running out and placing a web on the mid lane and then goes back to block creeps. This is a common play as it allows web charges to regenerate earlier and your mana to be full when you want to start spawning Spiderlings later on.

He's playing mid against Ori's SS, but this should be an easy matchup for Brood if played properly, as Storm Spirit is a ranged hero, meaning he does not buy stout shield which makes him easier to kill once Brood has a big enough army.

Brood starts the first 3 minutes off by playing passively, just last-hitting and racking up her spider army so she can go for a kill attempt later on. She makes sure that she doesn't feed Spiderlings to Storm unnecessarily as that could turn the tables on her.

Storm Spirit's Remnant has a 1-second activation delay, so Brood is able to bait some Remnants out and with good micro and a large enough spider army ends up getting an easy kill on Storm at 3.5 minutes into the game. Since the kill attempt left her on low HP/mana she goes back to racking up a spider army.

At 5 minutes she has a large enough army to do decent damage to the t1 mid tower with the catapult wave. If possible a Brood should always use this timing as catapults do 250% damage to towers. This forces a rotation from Rubick, but luckily her support Leshrac wraps around the tower and nets an easy kill for them.

Since Storm left the lane, this allows Brood to do decent damage to the tower. Storm later reacts to that and comes back to lane, but since Brood is a good farmer she can take that downtime to clear Ancient camps while Storm pushes the wave towards her. Due to her fast farming speed, she misses almost no farm in the lane during the downtime while getting the Ancient camp.

She, later on, finishes the tower and starts spreading out her network of webs. Now she will be focusing on more farm so she can get an early Orchid, which will allow her to snowball out of control in the midgame.

Mid & Late Game

Brood Immortal 400px

In the mid and late game, you should use your mobility and fast farming speed to constantly flash-farm and split-push. Pushing out your lane while also farming the enemy jungle will give your team a lot of map control because your opponents will be forced to react.


When you have your core items + BKB (which can be very early on if you’re snowballing) you will also have the option to join fights, preferably in the enemy territory.

Farm your core items
Take towers
Join fights only if necessary, or after you’ve gotten your items and Roshan
Timings:

Brood’s play style is usually, all the same, up till BKB/Roshan, as she’s going to be split-pushing and killing people who come to her lane if she can. Her play style changes drastically after BKB as she can now start taking 5v5 fights. Usually, fights should be located in the lane where your webs are. Otherwise, unless you have to defend HG or you have lots of webs, it’s most likely recommended to use that timing to break the enemy HG with your BKB and force some rotation.

Comeback Potential:

So what to do when you’re behind as a Brood? Simple, same as if you were ahead, keep farming and split-pushing. Brood’s comeback potential really depends on her lane.

If you fed the enemy free spiders and they’re knocking at your HG at 20 minutes, there’s not much comeback potential.

But if your team simply couldn’t play 4v5 well enough while you were farming, when a Brood finishes her items she becomes a powerhouse and can turn games in absolutely no time. Not only that, it is also VERY HARD to go HG vs a Brood in the midgame, as every single time your enemies go for a push you could already be knocking at their HG and forcing rotations before they could even take a t1/t2 tower.

Team Fights:

When and where to fight:

The key question here is not how to fight as Brood, but when and where. Thanks to the way your webs work, you are naturally much stronger in parts of the map where you have multiple webs situated. This is important because enemies know this and they will try to force fights in other areas.

The solution is simple: if enemies are trying to fight in an area you don’t control, you simply split-push as hard as you can. This will force them back. And if your team wants to force fights, it’s best to do it close to the part of the map that Brood controls so that she can join easily. In that sense Brood rarely participates in defensive fights but can easily participate in offensive ones.

How to fight:

Brood is not a very good team-fighter unless you are snowballing, in a normal fight, she usually plays the role of taking care of 1-2 key targets with her insane right click damage. Bloodthorn and Nullifier will allow you to kill literally any target you want, as long as you jump them first. Once you finish your items and you want to go for fights if you can’t kill everyone in one go it doesn’t matter. You can just keep killing them 1 by 1 every single time your ult is off CD while forcing buybacks slowly. In 1-3 minutes of fighting, you’ll be able to end the game

The biggest mistake an inexperienced Broodmother player would make is rushing into fights or rushing to end the game as they think Brood falls off. This is not true, Brood is an insanely strong late-game hero.

Blink Dagger can be an option if your target is staying in the back lines, BKB is a must as the rest of their team will just turn on you as soon as you go for that important target.

It’s always nice to get an Aegis before going for a HG push/team fight.

Pushing:

5-man pushing:

Brood doesn’t have a specific style for 5man pushing, mostly you’ll have to kill the key targets on the enemy team before attempting a 5 man push.

Split-Pushing:

This is what you’ll be doing most of the time, first important step here is to always be pushing waves towards the enemy. This makes sure that you’re always ready to just run all your spiders into a lane and start taking towers once your enemies show up somewhere else.

Keeping track of the map is the most important part for Brood in the midgame: you want to never allow your enemies to go for a 5man fight on another lane, as soon as you see them grouping up you should instantly be pushing your lane. If they keep committing to that fight, even if they wipe the rest of your team you’ll be able to Break HG and secure your team a very early victory. Otherwise, if they stop they could get wiped themselves. If a couple teleport you could pick them off or if you can’t - then simply go back to farming, just rinse and repeat until the next opportunity arrives.

A good example of a game-ending split-push by Brood and her team. If the enemy team comes to defend Brood’s push, then her teammates will have a greater chance to succeed in their push. If, however, the enemy team is occupied with fighting her teammates, she will very easily claim rax, which is often worth it even if your teammates die.

Ganking:

Brood doesn’t really gank: only if she has free webs to throw away, and it won’t mess up her previous webs too much.

That being said, if you have Orchid it is quite easy to pick-off heroes out of position with your ultimate and army. If not, you can still kill heroes very quickly with the armor reduction build, but you need them to be immobile.

Map Control & Vision

You create space by controlling at least one lane and jungle with your webs and Spiderlings. Don’t forget to send a lone spider every once in a while to scout for potential enemy ganks.

Farming:

As explained in the beginning Brood has two farming styles: one where she farms with all her spider army and a second one where she sends the spiders to the jungle while clearing the wave and making a new army. It is also important to note that Brood should focus on taking Ancients. A mid lane Brood could take multiple Ancient camps and the creep waves smaller camps in between.

If you clear 2 waves in the mid lane and 3 camps (ancient + hard + medium) a minute that’ll be more than 800+ GPM.

When you get more items you can now move into the enemy’s jungle where you’ll be able to get more camps - especially Ancient camps as they give lots of EXP.